Simply since you currently have a Pokémon in your Pokedex does not suggest it's not worth catching. Attaching a lure to a Pokémon GO PokéStop in Argyll Queensland 4721 is an excellent method to catch a lot of in a brief amount of time. When Pokémon appear, they appear for everyone and can be caught by every person in your location.
Now, that effort can be small or great, depending on whether the game is casual or hardcore, but if no attempt at all is required to reach the game's targets, the player will leave the game out of indifference. Note that as players spend time playing the game, they become more skillful at whatever abilities must reach the game's targets. What this means is that goals must increase in difficulty as the player's skill increases.
Goals give something for the player to strive for. They define what players are expected to realize within the rules that explain the structure and borders of the game. The game might have many smaller targets that are short term ("catch the closest Pokemon to you.") and a number of intermediate long term targets ("catch all the Pokemon of a specified type) in addition to an ultimate target ("catch 'em all!").
The player should be supplied with enough information and resources actually to attain each of the game's aims. Maybe not at first, but after a sufficient number of exertion, the player should have the ability to execute what the game asks.
The player should never be the position of not having an object. The game should always clearly communicate, explicitly or implicitly, what the player's next target is. Once the player accomplishes one target, the next goal should be instantly presented to the player.
The goal of the game is stated clearly in the franchise's motto: Gotta finds them all! And as I traveled about this weekend, I would open up the game app and search for Pokemon in the area, pursuing the game's aim of catching as many Pokemon as I could.
The player shouldn't be in doubt about whether he or she has attained the targets in a game. Ideally, the game should provide immediate responses -- that's, notification of the player's success or failure -- when the player attempts to attain a game target.
Most games involve some combination of these kinds of goals, although an excellent game designer will be careful to use only enough randomness to add variety and uncertainty in the game. Too much randomness and players will feel like their activities and decisions won't matter.
Additionally, Pokemon Go directs folks to specific real world locations to battle for gyms, places where Pokemon creatures can be trained to raise levels. If you set aside the manner gameplay interacts with the real, actual universe, there's nothing new here. But the way Pokemon Go uses "augmented reality" to play out in the real world is really unique and unprecedented. And so it really is showing new, previously unforeseen dangers in this type of augmented reality game.
The risks this augmented reality game exposes are physical hazards to real life and limb. Only days after its release, Pokemon Go's real-world gameplay has been linked to armed robberies as offenders have used the game to find and lure intended targets. There are reports of trespassing as enthusiastic players try to "locate" and "get" creatures on others' property. In the USA, gamers trespassing on others' property face a real risk of physical injury from property owners who may use force to protect their property. And obviously, there is the risk of harm or death from not paying attention to your environment as you play the game.
This last danger is clear and simple to overlook in its obviousness. But I've tested the game, and that threat can not be overstated. The game is fun and, like any video game, it takes your total attention instantaneously to the exclusion of all else. And the gameplay demands and needs your complete attention. Yes, there is a warning every time you begin the game to make sure to pay attention, but that warning is fast overlooked.
This is not to say people shouldn't play the game. But people need to understand this sort of game is new and introduces whole new categories of hazards. Given the frenzied buzz around this game already, I believe we can be sure that there'll be other "augmented reality" games coming shortly. And so it is all the more significant that we understand the risks and take appropriate measures to accept or reject the hazards.
All games have aims or aims. The aim might be to get all the Pokemon, outrace an opponent, destroy an invading army, explore a world, assemble a city, solve a puzzle, align falling blocks, escape from a locked room, complete a job before a timer counts down, defeat the odds, outwit an opponent, reach the decision of a story, or rescue the prince. With no target, an action is simply a pastime, with no resolution or sense of accomplishment.
You don't get access to Razz Berries until Level 8 in Pokémon Go, but when you do, make sure to keep plenty in stock for the rare Pokémon. While you can find Pokémon simply about anywhere, if you want to find lots of Pokémon, you want to go to a populated location. Different surface will help you find different types of Pokémon, while parks with multiple Pokémon GO PokéStop in Argyll QLD make sure that you won't run out of Poké Balls while searching.